Lost Corridors
Stage 1 · arrows move/turn · W/S look ±45° · hold Space run · hold Shift panic · session saves spot
Stage 1 · stick up = walk→panic · sides = turn · hold Run
About this build
Lost Corridors
Keyboard first-person walk through a foggy WebGL seed map, tuned for a shared world from Firebase-backed sections. The east annex can host an optional billboard chase inspired by Bacteria (the spindly stalker fans often name from Backrooms creepypasta); in this build that chase is turned off so the annex is exploration-only. Floors and walls use Rapier physics in the browser (render meshes and colliders stay aligned from the same level data). Web Audio (fluorescent hum, carpet steps) starts after your first key or tap. On coarse pointers, the left stick’s knob follows your finger: a wide horizontal band is forward-only so small wobble does not spin you; past that, left or right turns like the arrow keys but slower. Pushing forward picks walk, run, or panic by how far up you hold; the Run button still adds a run tier. Crawl tunnels keep you low and disable sprint and panic. Your last position and facing persist for this tab via session storage until you clear site data.